Category Archives: senses

The City Museum

City Museum in St Louis

City Museum in St Louis

St. Louis, Missouri was once a highly industrialized city.  Warehouses and factories filled the downtown grid and waterfront.  Today the city is still home to many large-name industries but many of the factories have relocated into the suburbs.  As the riverfront is undergoing a grand-scale renewal, many of the empty factories and warehouses are being transformed into high-end loft buildings, offices, and one in particular has become The City Museum.

The City Museum is the former home of the International Shoe Company.  The warehouse is nearly 600,000 square feet, and stands nine stories tall.  It is an eclectic mixture of playground, funhouse, surrealistic pavilion, and architecture constructed from unique, found objects.  It’s connection to the city is deeply rooted as all of the elements in the museum come from within the city boundaries.  Upon entering visitors will find old chimneys, salvaged bridge pieces, construction cranes, transportation tiles, a retired fire engine, an old school bus cantilevers over the side of the building and two old airplanes have been placed on the rooftop as part of a sky-maze that overlooks the city.  A four-story ferris wheel was recently relocated from a local theme park to the rooftop of the museum.

There are more interactive and educational attractions offered to visitors, but the main idea behind the museum isn’t that the visitor absorbs facts, but rather that the visitor is intrigued and begins to imagine the possibilities of interaction and innovation with routine objects.


Learning while Enjoying

"Parque Explora", an interactive experience that teaches you while you amuse

"Parque Explora", an interactive experience that teaches you while you amuse

I would like to share with you my experience in “Parque Explora”, a very innovative interactive park in Medellin, Colombia. Its main objective is to disseminate and promote science and technology in the population of the city and its visitors. It gives them the opportunity to experiment, learn while they are enjoying, and build some knowledge that can help developing social welfare and dignity. It has more than 300 interactive experiences outdoor and indoor, spaces for experimentation and exhibition places.

One of the places I enjoyed the best when I went there was the open hall. An incredible place outdoors fulfilled with interactive experiences to learn about physics while you play. I remember my physics’ lessons in high school and how boring they were, but this place makes of physics an entertaining experience. You can experiment the physics’ laws on your own while you are spinning around on a circular platform and controlling its speed depending on how close your chest is to the center of it. You can also experience the laws of gravity, inertia, parabolic movement, eccentric movement, etc. You learn tons of stuff that is usually boring while you are amusing yourself.

Another amazing space in the park is the digital territory. Here you can learn everything about new technologies while you create with music, images and movement.  You make your own animations, you broadcast the weather on a TV station, you analyze your own body temperature with infrared cameras, and you compose your own songs. It’s is magical.

“Parque Explora” makes of learning the most fun, amusing, unforgettable experience.


40 Years of Igniting Curiosity

The Ontario Science Centre has flourished over the last 10 years by restoring the Greater Toronto Area’s curiosity in science. This museum is a great marker to understand the potential that these Science Museums have on visitors and the community.

There are many ingenious solutions that can increase admission, promote school field trips, and capture or recapture different generations of visitors. The Ontario Science Centre has developed their IMAX Theater to create and enhance the experience of how knowledge in learned through captivating documentaries. This dome shaped theater changes the experience of watching a film by overwhelming the visitors senses of movement and sound.

The Sleepover Program takes the movie “Night at the Museum” to the next step and makes it a reality. Visitors are able to spend the night among the exhibits and reinvestigate them after sundown, and once again before the museum reopens to the public. This re-evaluates how a simple solution has a enormous impact of the people that get to enjoy the exhibits.

They truly due have fun down to a science!

(Steven Kayes)